Little Registry Cleaner/ScanDlg.Designer.cs

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namespace Little_Registry_Cleaner
{
    partial class ScanDlg
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ScanDlg));
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.progressBar = new Common_Tools.XpProgressBar();
            this.labelProblems = new System.Windows.Forms.Label();
            this.buttonStop = new System.Windows.Forms.Button();
            this.textBoxSubKey = new System.Windows.Forms.TextBox();
            this.imageList = new System.Windows.Forms.ImageList(this.components);
            this.timerUpdate = new System.Windows.Forms.Timer(this.components);
            this.groupBox1.SuspendLayout();
            this.SuspendLayout();
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.progressBar);
            this.groupBox1.Controls.Add(this.labelProblems);
            this.groupBox1.Controls.Add(this.buttonStop);
            this.groupBox1.Controls.Add(this.textBoxSubKey);
            resources.ApplyResources(this.groupBox1, "groupBox1");
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.TabStop = false;
            // 
            // progressBar
            // 
            this.progressBar.ColorBackGround = System.Drawing.Color.White;
            this.progressBar.ColorBarBorder = System.Drawing.Color.FromArgb(((int)(((byte)(170)))), ((int)(((byte)(240)))), ((int)(((byte)(170)))));
            this.progressBar.ColorBarCenter = System.Drawing.Color.FromArgb(((int)(((byte)(10)))), ((int)(((byte)(150)))), ((int)(((byte)(10)))));
            this.progressBar.ColorText = System.Drawing.Color.Black;
            resources.ApplyResources(this.progressBar, "progressBar");
            this.progressBar.Name = "progressBar";
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