motion/Camera.cs

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// Motion Detector
//
// Copyright ?Andrew Kirillov, 2005
// andrew.kirillov@gmail.com
//
namespace motion
{
	using System;
	using System.Drawing;
	using System.Threading;
	using VideoSource;

	/// <summary>
	/// Camera class
	/// </summary>
	public class Camera
	{
		private IVideoSource	videoSource = null;
		private IMotionDetector	motionDetecotor = null;
		private Bitmap			lastFrame = null;

		// image width and height
		private int		width = -1, height = -1;

		// alarm level
		private double	alarmLevel = 0.005;

		//
		public event EventHandler	NewFrame;
		public event EventHandler	Alarm;

		// LastFrame property
		public Bitmap LastFrame
		{
			get { return lastFrame; }
		}
		// Width property
		public int Width
		{
			get { return width; }
		}
		// Height property
		public int Height
		{
			get { return height; }
		}
		// FramesReceived property
		public int FramesReceived
		{
			get { return ( videoSource == null ) ? 0 : videoSource.FramesReceived; }
		}
		// BytesReceived property
		public int BytesReceived
		{
			get { return ( videoSource == null ) ? 0 : videoSource.BytesReceived; }
		}
		// Running property
		public bool Running
		{
			get { return ( videoSource == null ) ? false : videoSource.Running; }
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