src/Carnac.Logic/KeyProvider.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using Carnac.Logic.KeyMonitor;
using Carnac.Logic.Models;
using Microsoft.Win32;
using System.Windows.Media;
namespace Carnac.Logic
{
public class KeyProvider : IKeyProvider
{
readonly IInterceptKeys interceptKeysSource;
readonly Dictionary<int, Process> processes;
readonly IPasswordModeService passwordModeService;
readonly IDesktopLockEventService desktopLockEventService;
private readonly IList<Keys> modifierKeys =
new List<Keys>
{
Keys.LControlKey,
Keys.RControlKey,
Keys.LShiftKey,
Keys.RShiftKey,
Keys.LMenu,
Keys.RMenu,
Keys.ShiftKey,
Keys.Shift,
Keys.Alt,
Keys.LWin,
Keys.RWin
};
private bool winKeyPressed;
[DllImport("User32.dll")]
private static extern int GetForegroundWindow();
[DllImport("user32.dll")]
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
public KeyProvider(IInterceptKeys interceptKeysSource, IPasswordModeService passwordModeService, IDesktopLockEventService desktopLockEventService)
{
processes = new Dictionary<int, Process>();
this.interceptKeysSource = interceptKeysSource;
this.passwordModeService = passwordModeService;
this.desktopLockEventService = desktopLockEventService;
}
public IObservable<KeyPress> GetKeyStream()
{
// We are using an observable create to tie the lifetimes of the session switch stream and the keystream
return Observable.Create<KeyPress>(observer =>
{
// When desktop is locked we will not get the keyup, because we track the windows key
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