12-游戏设计/华容道/HuaRongDao/Form1.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace HuaRongDao
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
//private Panel pl;//记录选中的控件ID
//private void Form1_Load(object sender, EventArgs e)
//{
// //初始化时设置各个位置的可用状态
// PlState[0, 0] = PlState[0, 1] = PlState[0, 2] = PlState[0, 3] =
// PlState[1, 0] = PlState[1, 1] = PlState[1, 2] = PlState[1, 3] =
// PlState[2, 0] = PlState[2, 1] = PlState[2, 2] = PlState[2, 3] =
// PlState[3, 0] = PlState[3, 1] = PlState[3, 2] = PlState[3, 3] =
// PlState[4, 0] = PlState[4, 3] = true;
//}
////初始化各人物方格位置
//private void button1_Click(object sender, EventArgs e)
//{
// //设置各方格的初始图片
// panel1.BackgroundImage = (Image)(Properties.Resources._003);
// panel2.BackgroundImage = (Image)(Properties.Resources._001);
// panel3.BackgroundImage = (Image)(Properties.Resources._004);
// panel4.BackgroundImage = (Image)(Properties.Resources._005);
// panel5.BackgroundImage = (Image)(Properties.Resources._002);
// panel6.BackgroundImage = (Image)(Properties.Resources._006);
// panel7.BackgroundImage = (Image)(Properties.Resources._007);
// panel8.BackgroundImage = (Image)(Properties.Resources._008);
// panel9.BackgroundImage = (Image)(Properties.Resources._009);
// panel10.BackgroundImage = (Image)(Properties.Resources._010);
// //设置各方格的初始位置
// panel1.Location = position[0, 0];
// panel2.Location = position[0, 1];
// panel3.Location = position[0, 3];
// panel4.Location = position[2, 0];
// panel5.Location = position[2, 1];
// panel6.Location = position[2, 3];
// panel7.Location = position[3, 1];
// panel8.Location = position[3, 2];
// panel9.Location = position[4, 0];
// panel10.Location = position[4, 3];
// PlState[4, 0] = PlState[4, 3] = true; //设置最后一行的首尾位置不可用
// PlState[4, 1] = PlState[4, 2] = false; //设置最后一行的中间两个位置可用
//}
//#region 赵云
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