admin/view/javascript/codemirror/addon/mode/overlay.js

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// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: http://codemirror.net/LICENSE

// Utility function that allows modes to be combined. The mode given
// as the base argument takes care of most of the normal mode
// functionality, but a second (typically simple) mode is used, which
// can override the style of text. Both modes get to parse all of the
// text, but when both assign a non-null style to a piece of code, the
// overlay wins, unless the combine argument was true and not overridden,
// or state.overlay.combineTokens was true, in which case the styles are
// combined.

(function(mod) {
  if (typeof exports == "object" && typeof module == "object") // CommonJS
    mod(require("../../lib/codemirror"));
  else if (typeof define == "function" && define.amd) // AMD
    define(["../../lib/codemirror"], mod);
  else // Plain browser env
    mod(CodeMirror);
})(function(CodeMirror) {
"use strict";

CodeMirror.overlayMode = function(base, overlay, combine) {
  return {
    startState: function() {
      return {
        base: CodeMirror.startState(base),
        overlay: CodeMirror.startState(overlay),
        basePos: 0, baseCur: null,
        overlayPos: 0, overlayCur: null,
        streamSeen: null
      };
    },
    copyState: function(state) {
      return {
        base: CodeMirror.copyState(base, state.base),
        overlay: CodeMirror.copyState(overlay, state.overlay),
        basePos: state.basePos, baseCur: null,
        overlayPos: state.overlayPos, overlayCur: null
      };
    },

    token: function(stream, state) {
      if (stream != state.streamSeen ||
          Math.min(state.basePos, state.overlayPos) < stream.start) {
        state.streamSeen = stream;
        state.basePos = state.overlayPos = stream.start;
      }

      if (stream.start == state.basePos) {
        state.baseCur = base.token(stream, state.base);
        state.basePos = stream.pos;
      }
      if (stream.start == state.overlayPos) {
        stream.pos = stream.start;
        state.overlayCur = overlay.token(stream, state.overlay);
        state.overlayPos = stream.pos;
      }
      stream.pos = Math.min(state.basePos, state.overlayPos);

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