RMS.Manage.Web/bower_components/jquery/src/effects.js
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define([
"./core",
"./var/pnum",
"./css/var/cssExpand",
"./css/var/isHidden",
"./css/defaultDisplay",
"./data/var/data_priv",
"./core/init",
"./effects/Tween",
"./queue",
"./css",
"./deferred",
"./traversing"
], function( jQuery, pnum, cssExpand, isHidden, defaultDisplay, data_priv ) {
var
fxNow, timerId,
rfxtypes = /^(?:toggle|show|hide)$/,
rfxnum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ),
rrun = /queueHooks$/,
animationPrefilters = [ defaultPrefilter ],
tweeners = {
"*": [ function( prop, value ) {
var tween = this.createTween( prop, value ),
target = tween.cur(),
parts = rfxnum.exec( value ),
unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),
// Starting value computation is required for potential unit mismatches
start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) &&
rfxnum.exec( jQuery.css( tween.elem, prop ) ),
scale = 1,
maxIterations = 20;
if ( start && start[ 3 ] !== unit ) {
// Trust units reported by jQuery.css
unit = unit || start[ 3 ];
// Make sure we update the tween properties later on
parts = parts || [];
// Iteratively approximate from a nonzero starting point
start = +target || 1;
do {
// If previous iteration zeroed out, double until we get *something*.
// Use string for doubling so we don't accidentally see scale as unchanged below
scale = scale || ".5";
// Adjust and apply
start = start / scale;
jQuery.style( tween.elem, prop, start + unit );
// Update scale, tolerating zero or NaN from tween.cur(),
// break the loop if scale is unchanged or perfect, or if we've just had enough
} while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations );
}
// Update tween properties
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