FrmMain.Designer.cs

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namespace Demogo
{
    partial class FrmMain
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要修改
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.panelright = new System.Windows.Forms.Panel();
            this.btaboutme = new System.Windows.Forms.Button();
            this.bt1startgame = new System.Windows.Forms.Button();
            this.gamemenu = new System.Windows.Forms.MenuStrip();
            this.关卡 = new System.Windows.Forms.ToolStripMenuItem();
            this.低级 = new System.Windows.Forms.ToolStripMenuItem();
            this.高级 = new System.Windows.Forms.ToolStripMenuItem();
            this.timer1 = new System.Windows.Forms.Timer(this.components);
            this.labelscore = new System.Windows.Forms.Label();
            this.labelspeed = new System.Windows.Forms.Label();
            this.btstop = new System.Windows.Forms.Button();
            this.panelGame = new Demogo.UserControlNoblink();
            this.panelright.SuspendLayout();
            this.gamemenu.SuspendLayout();
            this.SuspendLayout();
            // 
            // panelright
            // 
            this.panelright.BackColor = System.Drawing.Color.Black;
            this.panelright.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
            this.panelright.Controls.Add(this.btstop);
            this.panelright.Controls.Add(this.btaboutme);
            this.panelright.Controls.Add(this.bt1startgame);
            this.panelright.Controls.Add(this.gamemenu);
            this.panelright.Dock = System.Windows.Forms.DockStyle.Right;
            this.panelright.Location = new System.Drawing.Point(798, 20);
            this.panelright.Name = "panelright";
            this.panelright.Size = new System.Drawing.Size(129, 535);
            this.panelright.TabIndex = 0;
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