ProgressBar3/Program.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ConsoleGraphics;
namespace ProgressBar3
{
class Program
{
static void Main(string[] args)
{
using (var progressBar = new ConsoleProgressBar(totalUnitsOfWork: 3500))
{
for (uint i = 0; i < 3500; ++i)
{
progressBar.Draw(i + 1);
Thread.Sleep(1);
}
}
using (var progressBar = new ConsoleProgressBar(
totalUnitsOfWork: 2000,
startingPosition: 3,
widthInCharacters: 48,
completedColor: ConsoleColor.DarkBlue,
remainingColor: ConsoleColor.DarkGray))
{
for (uint i = 0; i < 2000; ++i)
{
progressBar.Draw(i + 1);
Thread.Sleep(1);
}
}
}
}
}
namespace ConsoleGraphics
{
public class ConsoleProgressBar : IDisposable
{
private const char ProgressBlockCharacter = ' ';
private readonly float _unitsOfWorkPerProgressBlock;
private readonly bool _originalCursorVisible;
/// <summary>
/// Color for completed portion of progress bar.
/// </summary>
public ConsoleColor CompletedColor { get; private set; }
/// <summary>
/// Color for incomplete portion of progress bar.
/// </summary>
public ConsoleColor RemainingColor { get; private set; }
/// <summary>
/// Progress bar starting position.
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