FrmTetris.Designer.cs
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namespace Tetris
{
partial class FrmTetris
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FrmTetris));
this.pbRun = new System.Windows.Forms.PictureBox();
this.lblReady = new System.Windows.Forms.Label();
this.panel1 = new System.Windows.Forms.Panel();
this.lblContra = new System.Windows.Forms.Label();
this.lblDeasil = new System.Windows.Forms.Label();
this.lblDrop = new System.Windows.Forms.Label();
this.lblDown = new System.Windows.Forms.Label();
this.lblRight = new System.Windows.Forms.Label();
this.lblLeft = new System.Windows.Forms.Label();
this.tbScore = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
this.menuGame = new System.Windows.Forms.ToolStripMenuItem();
this.menuSatrt = new System.Windows.Forms.ToolStripMenuItem();
this.menuPause = new System.Windows.Forms.ToolStripMenuItem();
this.menuSetting = new System.Windows.Forms.ToolStripMenuItem();
this.menuExit = new System.Windows.Forms.ToolStripMenuItem();
this.menuAbout = new System.Windows.Forms.ToolStripMenuItem();
this.axWMP = new AxWMPLib.AxWindowsMediaPlayer();
((System.ComponentModel.ISupportInitialize)(this.pbRun)).BeginInit();
this.panel1.SuspendLayout();
this.menuStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.axWMP)).BeginInit();
this.SuspendLayout();
//
// pbRun
//
this.pbRun.BackColor = System.Drawing.Color.Black;
this.pbRun.Location = new System.Drawing.Point(12, 31);
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