FrmAboutMe.Designer.cs
(完整代码) 1KBnamespace Tetris
{
partial class FrmAboutMe
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// FrmAboutMe
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(441, 250);
this.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
this.Name = "FrmAboutMe";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "关于我";
this.ResumeLayout(false);
}
#endregion
}
}
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