src/EasyFrameWork/ViewPort/jsTree/Setting.cs
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/* http://www.zkea.net/
* Copyright (c) ZKEASOFT. All rights reserved.
* http://www.zkea.net/licenses */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Easy.ViewPort.jsTree
{
public class Events
{
/// <summary>
/// triggered after all events are bound
/// </summary>
public const string Init = "init.jstree";
/// <summary>
/// triggered after the loading text is shown and before loading starts
/// </summary>
public const string Loading = "loading.jstree";
/// <summary>
/// triggered after the root node is loaded for the first time
///
/// </summary>
public const string Loaded = "loaded.jstree";
/// <summary>
/// triggered after all nodes are finished loading
/// </summary>
public const string Ready = "ready.jstree";
/// <summary>
/// triggered after a node is loaded
/// function(node,status)
/// </summary>
public const string LoadNode = "load_node.jstree";
/// <summary>
/// triggered when new data is inserted to the tree model
/// function(nodes,parent)
/// </summary>
public const string Model = "model.jstree";
/// <summary>
/// triggered after nodes are redrawn
/// function(nodes)
/// </summary>
public const string Redraw = "redraw.jstree";
/// <summary>
/// triggered when a node is about to be opened (if the node is supposed to be in the DOM, it will be, but it won't be visible yet)
/// function(node)
/// </summary>
public const string BeforeOpen = "before_open.jstree";
/// <summary>
/// triggered when a node is opened (if there is an animation it will not be completed yet)
/// function(node)
/// </summary>
public const string OpenNode = "open_node.jstree";
/// <summary>
/// triggered when a node is opened and the animation is complete
/// function(node)
/// </summary>
public const string AfterOpen = "after_open.jstree";
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