Form2.Designer.cs

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namespace Rassion
{
    partial class Form2
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form2));
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.label6 = new System.Windows.Forms.Label();
            this.label7 = new System.Windows.Forms.Label();
            this.label8 = new System.Windows.Forms.Label();
            this.label9 = new System.Windows.Forms.Label();
            this.left_textBox = new System.Windows.Forms.TextBox();
            this.right_textBox = new System.Windows.Forms.TextBox();
            this.down_textBox = new System.Windows.Forms.TextBox();
            this.change_textBox = new System.Windows.Forms.TextBox();
            this.sp_textBox = new System.Windows.Forms.TextBox();
            this.set_textBox = new System.Windows.Forms.TextBox();
            this.grade_textBox = new System.Windows.Forms.TextBox();
            this.newgame_textBox = new System.Windows.Forms.TextBox();
            this.ok_button = new System.Windows.Forms.Button();
            this.reset_button = new System.Windows.Forms.Button();
            this.cancel_button = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(10, 10);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(65, 12);
            this.label1.TabIndex = 0;
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