help.Designer.cs
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namespace Tetris
{
partial class help
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lbl_operation = new System.Windows.Forms.Label();
this.btn_close = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// lbl_operation
//
this.lbl_operation.AutoSize = true;
this.lbl_operation.Font = new System.Drawing.Font("微软雅黑", 10.5F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.lbl_operation.Location = new System.Drawing.Point(3, 7);
this.lbl_operation.Name = "lbl_operation";
this.lbl_operation.RightToLeft = System.Windows.Forms.RightToLeft.No;
this.lbl_operation.Size = new System.Drawing.Size(204, 133);
this.lbl_operation.TabIndex = 0;
this.lbl_operation.Text = "操作键:\r\n “回车”:开始游戏;\r\n “空格”:暂停游戏;\r\n “←”:向左移动方块;\r\n “→”:向右移动方块;\r\n " +
"“↓”:向下加速移动方块;\r\n “↑”:旋转方块。";
this.lbl_operation.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// btn_close
//
this.btn_close.Cursor = System.Windows.Forms.Cursors.Default;
this.btn_close.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
this.btn_close.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.btn_close.Location = new System.Drawing.Point(68, 148);
this.btn_close.Name = "btn_close";
this.btn_close.Size = new System.Drawing.Size(75, 25);
this.btn_close.TabIndex = 1;
this.btn_close.Text = "关 闭";
this.btn_close.UseVisualStyleBackColor = true;
this.btn_close.Click += new System.EventHandler(this.btn_close_Click);
//
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