Chess/frmMain.Designer.cs

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namespace Chess
{
    partial class frmMain
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.menu = new System.Windows.Forms.MenuStrip();
            this.新游戏ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this.menuItemNewGame = new System.Windows.Forms.ToolStripMenuItem();
            this.menuItemDebug = new System.Windows.Forms.ToolStripMenuItem();
            this.menuItemExit = new System.Windows.Forms.ToolStripMenuItem();
            this.menuItemAbout = new System.Windows.Forms.ToolStripMenuItem();
            this.menu.SuspendLayout();
            this.SuspendLayout();
            // 
            // menu
            // 
            this.menu.GripStyle = System.Windows.Forms.ToolStripGripStyle.Visible;
            this.menu.ImageScalingSize = new System.Drawing.Size(20, 20);
            this.menu.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
            this.新游戏ToolStripMenuItem,
            this.menuItemAbout});
            this.menu.Location = new System.Drawing.Point(0, 0);
            this.menu.Name = "menu";
            this.menu.RenderMode = System.Windows.Forms.ToolStripRenderMode.Professional;
            this.menu.Size = new System.Drawing.Size(779, 28);
            this.menu.TabIndex = 12;
            this.menu.Text = "menuStrip1";
            // 
            // 新游戏ToolStripMenuItem
            // 
            this.新游戏ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
            this.menuItemNewGame,
            this.menuItemDebug,
            this.menuItemExit});
            this.新游戏ToolStripMenuItem.Name = "新游戏ToolStripMenuItem";
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