CommonTools/ColorPickerCtrl/ColorWheel.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Data;
using System.Text;
using System.Windows.Forms;
namespace CommonTools
{
class ColorWheel : Control
{
public event EventHandler SelectedColorChanged;
Color m_frameColor = Color.CadetBlue;
HSLColor m_selectedColor = new HSLColor(Color.BlanchedAlmond);
PathGradientBrush m_brush = null;
List<PointF> m_path = new List<PointF>();
List<Color> m_colors = new List<Color>();
double m_wheelLightness = 0.5;
public HSLColor SelectedHSLColor
{
get { return m_selectedColor; }
set
{
if (m_selectedColor == value)
return;
Invalidate(Util.Rect(ColorSelectorRectangle));
m_selectedColor = value;
if (SelectedColorChanged != null)
SelectedColorChanged(this, null);
Refresh();//Invalidate(Util.Rect(ColorSelectorRectangle));
}
}
public ColorWheel()
{
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
DoubleBuffered = true;
SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.UserPaint, true);
}
protected override void OnGotFocus(EventArgs e)
{
base.OnGotFocus(e);
Invalidate();
}
protected override void OnLostFocus(EventArgs e)
{
base.OnLostFocus(e);
Invalidate();
}
protected override void OnPaint(PaintEventArgs e)
{
using (SolidBrush b = new SolidBrush(BackColor))
{
e.Graphics.FillRectangle(b, ClientRectangle);
}
RectangleF wheelrect = WheelRectangle;
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