Backup/Discuz.Entity/Space/UserPrefCollection.cs

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using System;
using System.Collections;

namespace Discuz.Entity
{
#if NET1

	/// <summary>
	/// UserPrefCollection 的摘要说明。
	/// </summary>
	public class UserPrefCollection: CollectionBase
	{
		public UserPrefCollection() 
		{
		}
		
		/// <summary>
		/// Initializes a new instance of the <see cref="UserPrefCollection">UserPrefCollection</see> class containing the elements of the specified source collection.
		/// </summary>
		/// <param name="value">A <see cref="UserPrefCollection">UserPrefCollection</see> with which to initialize the collection.</param>
		public UserPrefCollection(UserPrefCollection value)	
		{
			this.AddRange(value);
		}
		
		/// <summary>
		/// Initializes a new instance of the <see cref="UserPrefCollection">UserPrefCollection</see> class containing the specified array of <see cref="UserPref">UserPref</see> Components.
		/// </summary>
		/// <param name="value">An array of <see cref="UserPref">UserPref</see> Components with which to initialize the collection. </param>
		public UserPrefCollection(UserPref[] value)
		{
			this.AddRange(value);
		}
		
		/// <summary>
		/// Gets the <see cref="UserPrefCollection">UserPrefCollection</see> at the specified index in the collection.
		/// <para>
		/// In C#, this property is the indexer for the <see cref="UserPrefCollection">UserPrefCollection</see> class.
		/// </para>
		/// </summary>
		public UserPref this[int index] 
		{
			get	{return ((UserPref)(this.List[index]));}
		}
		
		public int Add(UserPref value) 
		{
			if (value.DataType != UserPrefDataType.HiddenType)
				this._visibleItemCount++;
			if (value.Required)
				this._showRequired = true;
			

			return this.List.Add(value);
		}
		
		/// <summary>
		/// Copies the elements of the specified <see cref="UserPref">UserPref</see> array to the end of the collection.
		/// </summary>
		/// <param name="value">An array of type <see cref="UserPref">UserPref</see> containing the Components to add to the collection.</param>
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