obj/Debug/net6.0-windows/testWindow.g.i.cs

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#pragma checksum "..\..\..\testWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "0A5F854BF8E49EED19F0B30D8C656D105A2FD6A1"
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using Chess;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Controls.Ribbon;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;


namespace Chess {
    
    
    /// <summary>
    /// testWindow
    /// </summary>
    public partial class testWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
        
        private bool _contentLoaded;
        
        /// <summary>
        /// InitializeComponent
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "7.0.11.0")]
        public void InitializeComponent() {
            if (_contentLoaded) {
                return;
            }
            _contentLoaded = true;
            System.Uri resourceLocater = new System.Uri("/Chess;component/testwindow.xaml", System.UriKind.Relative);
            
            #line 1 "..\..\..\testWindow.xaml"
            System.Windows.Application.LoadComponent(this, resourceLocater);
            
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