3DTools/MeshUtils.cs
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//---------------------------------------------------------------------------
//
// (c) Copyright Microsoft Corporation.
// This source is subject to the Microsoft Limited Permissive License.
// See http://www.microsoft.com/resources/sharedsource/licensingbasics/limitedpermissivelicense.mspx
// All other rights reserved.
//
// This file is part of the 3D Tools for Windows Presentation Foundation
// project. For more information, see:
//
// http://CodePlex.com/Wiki/View.aspx?ProjectName=3DTools
//
//---------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Windows;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Media3D;
namespace _3DTools
{
#region Mesh IValueConverters
/// <summary>
/// Abstract base class for all type converters that have a MeshGeometry3D source
/// </summary>
public abstract class MeshConverter<TargetType> : IValueConverter
{
public MeshConverter()
{
}
/// <summary>
/// IValueConverter.Convert
/// </summary>
/// <param name="value">The binding source (should be a MeshGeometry3D)</param>
/// <param name="targetType">The binding target</param>
/// <param name="parameter">Optionaly parameter to the converter</param>
/// <param name="culture">(ignored)</param>
/// <returns>The converted value</returns>
object IValueConverter.Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (value == null)
{
return DependencyProperty.UnsetValue;
}
if (targetType != typeof(TargetType))
{
throw new ArgumentException(String.Format("MeshConverter must target a {0}", typeof(TargetType).Name));
}
MeshGeometry3D mesh = value as MeshGeometry3D;
if (mesh == null)
{
throw new ArgumentException("MeshConverter can only convert from a MeshGeometry3D");
}
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