DrawingIn3D/HitTesting.xaml.cs
(开头部分) 2KB这里只显示每个文件的开头 60 行。登录后可以解锁完整代码。
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Media.Media3D;
using System.Windows.Media.Animation;
namespace DrawingIn3D
{
/// <summary>
/// Interaction logic for Materials.xaml
/// </summary>
public partial class HitTesting : System.Windows.Window
{
public HitTesting()
{
InitializeComponent();
}
private void ringVisual_MouseDown(object sender, MouseButtonEventArgs e)
{
Point location = e.GetPosition(viewport);
RayMeshGeometry3DHitTestResult meshHitResult = (RayMeshGeometry3DHitTestResult)VisualTreeHelper.HitTest(viewport, location);
axisRotation.Axis = new Vector3D(
-meshHitResult.PointHit.Y, meshHitResult.PointHit.X, 0);
DoubleAnimation animation = new DoubleAnimation();
animation.To = 40;
animation.DecelerationRatio = 1;
animation.Duration = TimeSpan.FromSeconds(0.15);
animation.AutoReverse = true;
axisRotation.BeginAnimation(AxisAngleRotation3D.AngleProperty, animation);
}
// Alternative implementation using the Viewport.MouseDown event.
private void viewport_MouseDown(object sender, MouseButtonEventArgs e)
{
Point location = e.GetPosition(viewport);
HitTestResult hitResult = VisualTreeHelper.HitTest(viewport, location);
if (hitResult != null && hitResult.VisualHit == ringVisual)
{
// Hit the ring.
}
RayMeshGeometry3DHitTestResult meshHitResult = hitResult as RayMeshGeometry3DHitTestResult;
if (meshHitResult != null && meshHitResult.ModelHit == ringModel)
{
// Hit the ring.
后面还有 16 行代码,解锁后查看完整代码
24 小时内免费解锁 3 个项目,之后 1 积分/个。 规则说明
AI 解读
登录后可用,每次 10 积分,解读结果公开显示在下面。
还没有人解读过这个文件。
