DrawingIn3D/Window1.xaml

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<Window x:Class="DrawingIn3D.Window1"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:_3DTools;assembly=3DTools"
        Title="Window1" Height="300" Width="300">
    <Grid>
        <local:TrackballDecorator>
            <Viewport3D Margin="10,10,10,10">
                <Viewport3D.Camera>
                    <PerspectiveCamera x:Name="camera" FarPlaneDistance="10" LookDirection="0,0,-1" UpDirection="0,1,0" NearPlaneDistance="0.2" Position="0,0,8" FieldOfView="50" />
                </Viewport3D.Camera>
                <ModelVisual3D>
                    <ModelVisual3D.Content>
                        <Model3DGroup x:Name="Scene">
                            <AmbientLight Color="#333333" />
                            <DirectionalLight Color="#FFFFFF" Direction="-0.612372,-0.5,-0.612372" />
                            <DirectionalLight Color="#FFFFFF" Direction="0.612372,-0.5,-0.612372" />

                            <Model3DGroup>
                                <Model3DGroup.Transform>
                                    <Transform3DGroup>
                                        <RotateTransform3D>
                                            <RotateTransform3D.Rotation>
                                                <AxisAngleRotation3D x:Name="rotate1" Angle="0" Axis="1 0 0"/>
                                            </RotateTransform3D.Rotation>
                                        </RotateTransform3D>
                                        <RotateTransform3D>
                                            <RotateTransform3D.Rotation>
                                                <AxisAngleRotation3D x:Name="rotate2" Angle="0" Axis="0 1 0"/>
                                            </RotateTransform3D.Rotation>
                                        </RotateTransform3D>
                                        <RotateTransform3D>
                                            <RotateTransform3D.Rotation>
                                                <AxisAngleRotation3D x:Name="rotate3" Angle="0" Axis="0 0 1"/>
                                            </RotateTransform3D.Rotation>
                                        </RotateTransform3D>
                                    </Transform3DGroup>
                                </Model3DGroup.Transform>
                                <GeometryModel3D x:Name="Torus01OR9GR10">
                                    <GeometryModel3D.Material>
                                        <MaterialGroup>
                                            <DiffuseMaterial>
                                                <DiffuseMaterial.Brush>
                                                    <SolidColorBrush Color="Green" />
                                                </DiffuseMaterial.Brush>
                                            </DiffuseMaterial>

                                            <!--<SpecularMaterial SpecularPower="24">
                                                <SpecularMaterial.Brush>
                                                    <SolidColorBrush Color="Red" Opacity="1.000000"/>
                                                </SpecularMaterial.Brush>
                                            </SpecularMaterial>-->

                                        </MaterialGroup>
                                    </GeometryModel3D.Material>
                                    <GeometryModel3D.BackMaterial>
                                        <MaterialGroup>
                                            <DiffuseMaterial>
                                                <DiffuseMaterial.Brush>
                                                    <SolidColorBrush Color="Yellow" Opacity="1.000000"/>
                                                </DiffuseMaterial.Brush>
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