EntityModel/Constants.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ComLib.Entities
{
/// <summary>
/// Enum to represent an action being performed on an entity.
/// This action is used and passed on to validators and massagers
/// so they can run appropriately.
/// </summary>
public enum EntityAction
{
/// <summary>
/// Represents creation action on entity.
/// </summary>
Create,
/// <summary>
/// Represents retrieval action on entity.
/// </summary>
Retrieve,
/// <summary>
/// Represents update action on entity.
/// </summary>
Update,
/// <summary>
/// Represents deletion action on entity.
/// </summary>
Delete,
/// <summary>
/// Copy a entity.
/// </summary>
Copy,
/// <summary>
/// Import entity(s)
/// </summary>
Import,
/// <summary>
/// Export entity(s)
/// </summary>
Export,
/// <summary>
/// Backup the entities.
/// </summary>
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