Scaffolding/ScaffoldService.cs

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/*
 * Author: Kishore Reddy
 * Url: http://commonlibrarynet.codeplex.com/
 * Title: CommonLibrary.NET
 * Copyright: � 2009 Kishore Reddy
 * License: LGPL License
 * LicenseUrl: http://commonlibrarynet.codeplex.com/license
 * Description: A C# based .NET 3.5 Open-Source collection of reusable components.
 * Usage: Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
using System;
using System.Collections.Generic;
using System.Collections;
using System.Text;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Data;
using System.Reflection;
using ComLib;
using ComLib.Data;
using ComLib.Entities;
using ComLib.Entities.Management;
using ComLib.Reflection;


namespace ComLib.Scaffolding
{
    public class ScaffoldService
    {

            /// <summary>
            /// Settings for the entity service.
            /// </summary>
            public ScaffoldSettings Settings { get; set; }


            #region Public CRUD operations on the services related to the domain models.
            /// <summary>
            /// Update the specific entity with property values specified.
            /// </summary>
            /// <param name="entityName">"Category"</param>
            /// <param name="propValues">List of key value pairs.
            /// Where the key is the property name, and the value is a string 
            /// representation of the property value.</param>
            public BoolMessage Create(ScaffoldContext ctx)
            {
                BoolMessageItem creationResult = CreateContext(ctx, false, true, true);
                if (!creationResult.Success) return creationResult;

                EntityServiceContext entityActionContext = creationResult.Item as EntityServiceContext;

                // Create the entity using the entity service.
                EntityManager service = new EntityManager();
                BoolMessage result = service.Create(entityActionContext);
                return result;
            }
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