Patterns/NodeT.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Linq.Expressions;
namespace ComLib.Patterns
{
/// <summary>
/// Interface designating a node with id, parent id and name.
/// </summary>
public interface INodeWithIds
{
/// <summary>
/// Id of the node.
/// </summary>
int Id { get; }
/// <summary>
/// Name of the node.
/// </summary>
string Name { get; }
/// <summary>
/// Id of the parent of this node.
/// </summary>
int ParentId { get; }
}
/// <summary>
/// Node to represent a root node.
/// </summary>
/// <typeparam name="T">Type of elements.</typeparam>
public class NodeRoot<T> : Node<T>
{
IDictionary<int, Node<T>> _nodesById = new Dictionary<int, Node<T>>();
IDictionary<string, Node<T>> _nodesByName = new Dictionary<string, Node<T>>();
/// <summary>
/// Default initialization.
/// </summary>
public NodeRoot()
{
_parent = this;
_root = this;
}
/// <summary>
/// Get node by it's id.
/// </summary>
/// <param name="id">Node id.</param>
/// <returns>Node designated by id.</returns>
public Node<T> this[ int id]
{
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