DrawToolsRedux/DrawConnector.cs

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using System;
using System.Collections;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Globalization;
using System.Runtime.Serialization;
using System.Windows.Forms;

namespace DrawTools
{
	/// <summary>
	/// Connector graphic object - a Connector is a series of connected straight lines
	///										where each line is drawn individually and at least
	///										one of the ends is anchored to another object
	/// </summary>
	//[Serializable]
	public class DrawConnector : DrawLine
	{
		// Connector-specific fields
		private LineCap startCap = LineCap.NoAnchor;
		private LineCap endCap = LineCap.ArrowAnchor;
		private bool startIsAnchored = false;
		private bool endIsAnchored = false;
		private int startObjectId = -1;
		private int endObjectId = -1;

		// Last Segment start and end points
		private Point startPoint;
		private Point endPoint;

		private ArrayList pointArray; // list of points
		private Cursor handleCursor;

		private const string entryLength = "Length";
		private const string entryPoint = "Point";

		public LineCap StartCap
		{
			get { return startCap; }
			set { startCap = value; }
		}

		public LineCap EndCap
		{
			get { return endCap; }
			set { endCap = value; }
		}

		public bool StartIsAnchored
		{
			get { return startIsAnchored; }
			set { startIsAnchored = value; }
		}

		public bool EndIsAnchored
		{
			get { return endIsAnchored; }
			set { endIsAnchored = value; }
		}

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