DrawToolsRedux/LayerEdit.cs
(完整代码) 1KBnamespace DrawTools
{
public class LayerEdit
{
private string _name;
private bool _visible;
private bool _active;
private bool _new;
private bool _deleted;
/// <summary>
/// Layer Name
/// </summary>
public string LayerName
{
get { return _name; }
set { _name = value; }
}
/// <summary>
/// IsVisible is True if this Layer is visible, else False
/// </summary>
public bool LayerVisible
{
get { return _visible; }
set { _visible = value; }
}
/// <summary>
/// IsActive is True if this is the active Layer, else False
/// </summary>
public bool LayerActive
{
get { return _active; }
set { _active = value; }
}
/// <summary>
/// True if Layer was added in the dialog
/// </summary>
public bool LayerNew
{
get { return _new; }
set { _new = value; }
}
/// <summary>
/// True if Layer was deleted in the dialog
/// </summary>
public bool LayerDeleted
{
get { return _deleted; }
set { _deleted = value; }
}
}
}
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