netDxf/Entities/HatchBoundaryPath.cs
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#region netDxf, Copyright(C) 2014 Daniel Carvajal, Licensed under LGPL.
// netDxf library
// Copyright (C) 2014 Daniel Carvajal (haplokuon@gmail.com)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Collections.Generic;
namespace netDxf.Entities
{
/// <summary>
/// Represent a loop of a <see cref="Hatch">hatch</see> boundaries.
/// </summary>
/// <remarks>
/// The entities that make a loop can be any combination of lines, polylines, circles, arcs, ellipses, and splines.<br />
/// The entities that define a loop must define a closed path and they have to be on the same plane as the hatch,
/// if these conditions are not met the result will be unpredictable.<br />
/// The entitiy normal and the elevation will be ignored. Only the x and y coordinates of the line, ellipse, the circle, and spline will be used.
/// Circles, full ellipses, closed polylines, closed splines are closed paths so only one should exist in the edges list.
/// Lines, arcs, ellipse arcs, open polylines, and open splines are open paths so more enties should exist to make a closed loop.
/// </remarks>
public class HatchBoundaryPath
{
public enum EdgeType
{
Polyline = 0,
Line = 1,
Arc = 2,
Ellipse = 3,
Spline = 4
}
public abstract class Edge
{
public readonly EdgeType Type;
protected Edge(EdgeType type)
{
this.Type = type;
}
public abstract EntityObject ConvertTo();
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