netDxf/Entities/HatchGradientPattern.cs
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#region netDxf, Copyright(C) 2014 Daniel Carvajal, Licensed under LGPL.
// netDxf library
// Copyright (C) 2014 Daniel Carvajal (haplokuon@gmail.com)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
namespace netDxf.Entities
{
/// <summary>
/// Represents the hatch gradient pattern style.
/// </summary>
/// <remarks>
/// Grandient patterns are only supported by AutoCad2004 and higher dxf versions. It will default to a solid pattern if saved as AutoCad2000.
/// </remarks>
public class HatchGradientPattern :
HatchPattern
{
#region private fields
private HatchGradientPatternType gradientType;
private AciColor color1;
private AciColor color2;
private bool singleColor;
private double tint;
private bool centered;
#endregion
#region constructors
/// <summary>
/// Initializes a new instance of the <c>HatchGradientPattern</c> class as a default linear gradient.
/// </summary>
/// <param name="description">Description of the pattern (optional, this information is not saved in the dxf file). By default it will use the supplied name.</param>
public HatchGradientPattern(string description = null)
: base("SOLID", description)
{
this.color1 = AciColor.Blue;
this.color2 = AciColor.Yellow;
this.singleColor = false;
this.gradientType = HatchGradientPatternType.Linear;
this.tint = 1.0;
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