MoltenMercury/RunMCU.Designer.cs
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namespace MoltenMercury
{
partial class RunMCU
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.richTextBox1 = new System.Windows.Forms.RichTextBox();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.lblRunningStatus = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// richTextBox1
//
this.richTextBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.richTextBox1.BackColor = System.Drawing.Color.Black;
this.richTextBox1.Font = new System.Drawing.Font("Consolas", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.richTextBox1.ForeColor = System.Drawing.Color.Lime;
this.richTextBox1.Location = new System.Drawing.Point(-1, 59);
this.richTextBox1.Name = "richTextBox1";
this.richTextBox1.ReadOnly = true;
this.richTextBox1.Size = new System.Drawing.Size(467, 176);
this.richTextBox1.TabIndex = 0;
this.richTextBox1.Text = global::MoltenMercury.Properties.Resources.AboutMC;
//
// progressBar1
//
this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.progressBar1.Location = new System.Drawing.Point(12, 32);
this.progressBar1.MarqueeAnimationSpeed = 20;
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(440, 18);
this.progressBar1.Style = System.Windows.Forms.ProgressBarStyle.Marquee;
this.progressBar1.TabIndex = 1;
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