CyManager/StorehouseType.Designer.cs

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namespace CyManager
{
    partial class StorehouseType
    {
        /// <summary> 
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region 组件设计器生成的代码

        /// <summary> 
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.gbAll = new System.Windows.Forms.GroupBox();
            this.lvStorehouse = new System.Windows.Forms.ListView();
            this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
            this.columnHeader2 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
            this.gbJ = new System.Windows.Forms.GroupBox();
            this.txtSTName = new System.Windows.Forms.TextBox();
            this.txtSTId = new System.Windows.Forms.TextBox();
            this.lblSTName = new System.Windows.Forms.Label();
            this.lblSTId = new System.Windows.Forms.Label();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.toolStrip1 = new System.Windows.Forms.ToolStrip();
            this.tsAddEt = new System.Windows.Forms.ToolStripButton();
            this.tsUpEt = new System.Windows.Forms.ToolStripButton();
            this.tsDeEt = new System.Windows.Forms.ToolStripButton();
            this.gbAll.SuspendLayout();
            this.gbJ.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.toolStrip1.SuspendLayout();
            this.SuspendLayout();
            // 
            // gbAll
            // 
            this.gbAll.Controls.Add(this.lvStorehouse);
            this.gbAll.Location = new System.Drawing.Point(102, 132);
            this.gbAll.Name = "gbAll";
            this.gbAll.Size = new System.Drawing.Size(512, 207);
            this.gbAll.TabIndex = 9;
            this.gbAll.TabStop = false;
            this.gbAll.Text = "所有仓库";
            // 
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