CyManager/StorehouseType.Designer.cs
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namespace CyManager
{
partial class StorehouseType
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region 组件设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.gbAll = new System.Windows.Forms.GroupBox();
this.lvStorehouse = new System.Windows.Forms.ListView();
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.columnHeader2 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.gbJ = new System.Windows.Forms.GroupBox();
this.txtSTName = new System.Windows.Forms.TextBox();
this.txtSTId = new System.Windows.Forms.TextBox();
this.lblSTName = new System.Windows.Forms.Label();
this.lblSTId = new System.Windows.Forms.Label();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.toolStrip1 = new System.Windows.Forms.ToolStrip();
this.tsAddEt = new System.Windows.Forms.ToolStripButton();
this.tsUpEt = new System.Windows.Forms.ToolStripButton();
this.tsDeEt = new System.Windows.Forms.ToolStripButton();
this.gbAll.SuspendLayout();
this.gbJ.SuspendLayout();
this.groupBox2.SuspendLayout();
this.toolStrip1.SuspendLayout();
this.SuspendLayout();
//
// gbAll
//
this.gbAll.Controls.Add(this.lvStorehouse);
this.gbAll.Location = new System.Drawing.Point(102, 132);
this.gbAll.Name = "gbAll";
this.gbAll.Size = new System.Drawing.Size(512, 207);
this.gbAll.TabIndex = 9;
this.gbAll.TabStop = false;
this.gbAll.Text = "所有仓库";
//
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