Eabei.GoBangGame/Eabei.GoBangService/Data/Manager/EabeiChartParse.cs

(开头部分) 2KB

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using Eabei.Model;
using Eabei.Model.EventParam;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;

namespace Eabei.GoBangService.Data
{
    public class EabeiChartParse : DataThread<(string name, string data)>
    {
        public EabeiChartParse()
        {
            DataThreadCallback += EabeiChartParse_DataThreadCallback;
        }

        private void EabeiChartParse_DataThreadCallback((string name, string data) obj)
        {
            if (EabeiChart(obj.name, out (PlayerInfo? self, PlayerInfo? rival) result, out string msg))
            {
                string rivalName = result.rival?.Name ?? "";

                Model.EabeiChartInfo chartInfo = new()
                {
                    Name = result.self?.Name,
                    Message = obj.data,
                    SendDateTime = DateTime.Now,
                };

                string cahrtInfo = JsonSerializer.Serialize<Model.EabeiChartInfo>(chartInfo);
                Global.Instance.EventManager.Publish(new EventServerDataResult() { DataHeader = DataHeaderInfo.EabeiChart, Data = new object[] { rivalName, cahrtInfo } });
            }
            else
            {
                Global.Instance.EventManager.Publish(new EventServerDataResult()
                {
                    DataHeader = DataHeaderInfo.Message,
                    Data = new object[] { obj.name, msg }
                });
            }
        }

        private bool EabeiChart(string name, out (PlayerInfo? self, PlayerInfo? rival) result, out string msg)
        {
            result = (null, null);
            msg = string.Empty;
            var pairungList = DataManager.Instance.GetPairungList();
            var exists = pairungList.FirstOrDefault(q => q.user1?.Name == name || q.user2?.Name == name);
            if (exists.user1 is null || exists.user2 is null)
            {
                msg = "无法发送信息, 没有匹配对手!";
                return false;
            }

            var _pairung = pairungList.FirstOrDefault(q => q.user2?.Name == name);

            if (_pairung.user1 is not null && _pairung.user2 is not null)
                result = (_pairung.user2, _pairung.user1);
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