中国像棋/Form1.cs
(完整代码) 1KBusing System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace 中国像棋
{
public partial class frmMain : Form
{
public frmMain()
{
InitializeComponent();
}
private void picMain_Paint(object sender, PaintEventArgs e)
{
ChessBoard.DreawAllChess(e.Graphics);
}
private void picMain_Click(object sender, EventArgs e)
{
MouseEventArgs mea = e as MouseEventArgs;
Point p = GetClickPoint(mea.X, mea.Y);
ChessBoard.ClickPoint(p);
picMain.Invalidate();
}
public Point GetClickPoint(int x, int y)
{
for (int i = 1; i <= 9; i++) {
for (int j = 1; j <= 10; j++) {
int x1 = 50 + (i - 1) * 61;
int y1 = 50 + (j - 1) * 61;
if (Math.Abs(x - x1) <= 25 && Math.Abs(y - y1) <= 25)
return new Point(i, j);
}
}
return new Point(-1, -1);
}
public void ReDraw()
{
picMain.Invalidate();
}
private void btnDrawImage_Click(object sender, EventArgs e)
{
ChessBoard.ChessBack();
picMain.Invalidate();
}
}
}
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