LunarMind/Adorners/CommentSizeHandlerAdorner.cs
(开头部分) 6KB这里只显示每个文件的开头 60 行。登录后可以解锁完整代码。
using System.Windows;
using System.Windows.Documents;
using System.Windows.Media;
using SHomeWorkshop.LunarTools;
using System.Windows.Input;
using System.Windows.Controls;
namespace SHomeWorkshop.LunarMind.Adorners
{
public class CommentSizeHandlerAdorner : Adorner
{
// Be sure to call the base class constructor.
/// <summary>
/// 用以表示Comment改变宽度的装饰器。
/// </summary>
/// <param name="adornedElement">应传入Comment的“TextBlock”主子元素。</param>
public CommentSizeHandlerAdorner(UIElement adornedElement, Comment masterComment)
: base(adornedElement)
{
this.masterComment = masterComment;
//终于解决了选取装饰器中线条宽度为2而不是1像素的问题!!!
this.SnapsToDevicePixels = true;
this.SetValue(RenderOptions.EdgeModeProperty, EdgeMode.Aliased);
this.Cursor = Cursors.SizeWE;
this.ToolTip = "左键拖动手动设置宽度(带自动折行),\r\n右键单击自动调整宽度(不自动折行)";
this.MouseLeftButtonDown += new MouseButtonEventHandler(CommentSizeHandlerAdorner_MouseLeftButtonDown);
this.MouseLeftButtonUp += new MouseButtonEventHandler(CommentSizeHandlerAdorner_MouseLeftButtonUp);
this.MouseRightButtonDown += new MouseButtonEventHandler(CommentSizeHandlerAdorner_MouseRightButtonDown);
}
void CommentSizeHandlerAdorner_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
masterComment.Editor.isResizeCommentWidth = false;
if (double.IsNaN(masterComment.TextBlockWidth))
{
masterComment.MainTextPanel.Width = double.NaN;
}
else
{
masterComment.MainTextPanel.Width = masterComment.MainTextPanel.ActualWidth;
}
}
void CommentSizeHandlerAdorner_MouseRightButtonDown(object sender, MouseButtonEventArgs e)
{
Globals.MainWindow.isResizeCommentWidth = false;
if (masterComment == null) return;
//直接设置为double.NaN.
ModifingItem mi = new ModifingItem()
{
ModifingName = "自动设置备注文本块宽度",
};
后面还有 112 行代码,解锁后查看完整代码
24 小时内免费解锁 3 个项目,之后 1 算力/个。 规则说明
AI 解读 AI
登录后可用,每次 10 算力,解读结果公开显示在下面。
还没有人解读过这个文件。