LunarMind/ConceptWidgets/Widgets/TriangleWidget.cs
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using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Xml;
using SHomeWorkshop.LunarConcept.Adorners;
using SHomeWorkshop.LunarConcept.Controls;
using SHomeWorkshop.LunarConcept.Enums;
using SHomeWorkshop.LunarConcept.Tools;
using SHomeWorkshop.LunarConcept.Widgets.Interfaces;
using System.Collections.Generic;
using SHomeWorkshop.LunarMind;
namespace SHomeWorkshop.LunarConcept.Widgets
{
/// <summary>
/// 创建时间:2012年1月20日
/// 创建者: 杨震宇
///
/// 主要用途:三角形部件。
/// </summary>
public class TriangleWidget : ShapeWidget, ICanBeLinkedWidget, Widgets.Interfaces.ITextRotate
{
#region 构造方法=====================================================================================================
/// <summary>
/// [静态构造方法]
/// </summary>
static TriangleWidget()
{
dashArray = new DoubleCollection() { 2, 2 };
}
/// <summary>
/// [构造方法]
/// </summary>
public TriangleWidget(PageEditorReader masterEditor)
: base(masterEditor)
{
widgetType = Enums.WidgetTypes.Triangle;
widgetClassLocalName = Widget.GetWidgetClassLocalName(this.GetType().Name);
this.mainPath.Data = this.pathGeometry;
this.pathGeometry.Figures.Add(this.pathFigure);
this.pathFigure.Segments.Add(this.arcSegmentAtInner);
this.pathFigure.Segments.Add(this.startLineSegment);
this.pathFigure.Segments.Add(this.arcSegmentAtOuter);
this.pathFigure.Segments.Add(this.endLineSegment);
//mainPolygon.Fill = null;
//mainPolygon.Stroke = WidgetForeColor;
mainPath.Fill = null;
mainPath.Stroke = WidgetForeColor;
this.mainCanvas.Children.Add(mainPath);
Canvas.SetZIndex(mainPath, 0);
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