LunarMind/ColorPicker/ColorPicker.xaml.cs

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using System;
using System.Reflection;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;

namespace SHomeWorkshop.LunarMind
{
    /// <summary>
    /// Interaction logic for ColorPicker.xaml
    /// </summary>
    public partial class ColorPicker : UserControl
    {
        public ColorPicker()
        {
            InitializeComponent();
        }

        public enum Destination { Foreground, Background, Border, Other }

        public Destination DestAction { get; set; }

        private void Rectangle_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            Brush selectedColor = (sender as Rectangle).Fill;
            OnColorPicked(sender,
                new ColorPickedEventArgs() { PickedColor = selectedColor });
        }

        public event EventHandler<ColorPickedEventArgs> ColorPicked;

        public event EventHandler<EventArgs> Closed;

        protected void OnClosed(object sender, EventArgs e)
        {
            colorName.Text = "..右击色块复制名称..";
            if (Closed != null)
            {
                Closed(this, e);
            }
        }

        protected void OnColorPicked(object sender, ColorPickedEventArgs e)
        {
            if (ColorPicked != null)
            {
                ColorPicked(this, e);//注意,这里不用“sender”!!!
            }
        }

        public static Brush GetBrushByName(string brushName)
        {
            Type type = typeof(Brushes);
            PropertyInfo[] properties = type.GetProperties();
            foreach (PropertyInfo pi in properties)
            {
                if (pi.Name == brushName)
                {
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