packages/System.Buffers.4.5.0-preview1-25914-04/ref/netstandard2.0/System.Buffers.xml
(完整代码) 2KB<?xml version="1.0" encoding="utf-8"?><span>
<doc>
<assembly>
<name>System.Buffers</name>
</assembly>
<members>
<member name="T:System.Buffers.ArrayPool`1">
<summary>Provides a resource pool that enables reusing instances of type <see cref="T[]"></see>.</summary>
<typeparam name="T">The type of the objects that are in the resource pool.</typeparam>
</member>
<member name="M:System.Buffers.ArrayPool`1.#ctor">
<summary>Initializes a new instance of the <see cref="ArrayPool{T}"></see> class.</summary>
</member>
<member name="M:System.Buffers.ArrayPool`1.Create">
<summary>Creates a new instance of the <see cref="ArrayPool{T}"></see> class.</summary>
<returns>A new instance of the <see cref="ArrayPool{T}"></see> class.</returns>
</member>
<member name="M:System.Buffers.ArrayPool`1.Create(System.Int32,System.Int32)">
<summary>Creates a new instance of the <see cref="ArrayPool{T}"></see> class using the specifed configuration.</summary>
<param name="maxArrayLength">The maximum length of an array instance that may be stored in the pool.</param>
<param name="maxArraysPerBucket">The maximum number of array instances that may be stored in each bucket in the pool. The pool groups arrays of similar lengths into buckets for faster access.</param>
<returns>A new instance of the <see cref="ArrayPool{T}"></see> class with the specified configuration.</returns>
</member>
<member name="M:System.Buffers.ArrayPool`1.Rent(System.Int32)">
<summary>Retrieves a buffer that is at least the requested length.</summary>
<param name="minimumLength">The minimum length of the array.</param>
<returns>An array of type <see cref="T[]"></see> that is at least minimumLength in length.</returns>
</member>
<member name="M:System.Buffers.ArrayPool`1.Return(`0[],System.Boolean)">
<summary>Returns an array to the pool that was previously obtained using the <see cref="Rent"></see> method on the same <see cref="ArrayPool{T}"></see> instance.</summary>
<param name="array">A buffer to return to the pool that was previously obtained using the <see cref="Rent"></see> method.</param>
<param name="clearArray">Indicates whether the contents of the buffer should be cleared before reuse. If bufferLength is set to true, and if the pool will store the buffer to enable subsequent reuse, the <see cref="Return"></see> method will clear the array of its contents so that a subsequent caller using the <see cref="Rent"></see> method will not see the content of the previous caller. If bufferLength is set to false or if the pool will release the buffer, the array's contents are left unchanged.</param>
</member>
<member name="P:System.Buffers.ArrayPool`1.Shared">
<summary>Gets a shared <see cref="ArrayPool{T}"></see> instance.</summary>
<returns>A shared <see cref="ArrayPool{T}"></see> instance.</returns>
</member>
</members>
</doc></span>
24 小时内免费解锁 3 个项目,之后 1 积分/个。 规则说明
AI 解读
登录后可用,每次 10 积分,解读结果公开显示在下面。
还没有人解读过这个文件。
