bin-debug/SK_Game/WarOver.js
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var __reflect = (this && this.__reflect) || function (p, c, t) {
p.__class__ = c, t ? t.push(c) : t = [c], p.__types__ = p.__types__ ? t.concat(p.__types__) : t;
};
var __extends = this && this.__extends || function __extends(t, e) {
function r() {
this.constructor = t;
}
for (var i in e) e.hasOwnProperty(i) && (t[i] = e[i]);
r.prototype = e.prototype, t.prototype = new r();
};
var game;
(function (game) {
var WarOver = (function (_super) {
__extends(WarOver, _super);
function WarOver() {
var _this = _super.call(this) || this;
_this.addEventListener(eui.UIEvent.COMPLETE, _this.initUI, _this);
_this.skinName = "resource/egamexml/warover.exml"; //全路径名
return _this;
}
WarOver.prototype.initUI = function () {
//自适应
Sys_Gameset.setEXMLAuto(this);
this.gobuy.addEventListener(egret.TouchEvent.TOUCH_TAP, this.gobuy1, this);
this.goqianghua.addEventListener(egret.TouchEvent.TOUCH_TAP, this.goqianghu1, this);
//默认未分享倍数
this.shareBeis = 1;
//设置猎魔倍数
this.LieMobeishu = 1;
this.suipianGuai = -1;
};
WarOver.prototype.gobuy1 = function () {
var TieJiangPlane = new game.TieJiang();
this.parent.addChildAt(TieJiangPlane, 998);
};
WarOver.prototype.goqianghu1 = function () {
var FumoPlane = new game.Fumota();
this.parent.addChildAt(FumoPlane, 996);
};
//是猎魔
WarOver.prototype.isLieMo = function (_lv) {
MyData.NowGW_ScreenWarbg = 3;
this.isLieMoBot = true;
this.LieMobeishu = 3;
this.OverGameShow();
};
WarOver.prototype.tiantiPk = function (bot, pkeid) {
this.tiantipks = bot;
this.thepkid = pkeid;
this.OverGameShow();
};
WarOver.prototype.lieMoPost = function () {
if (MyData.WarWin == true) {
var post_Creats = "userid=" + MyData.User_SX.myUserID + "&serverid=" + MyData.MyServerID;
;
Sys_PostJson.sendPostRequest(Sys_GameConfig.ServerPost.LieMoOverAPI, post_Creats, this.liemoOver, this);
}
else {
this.backLiemo();
}
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