scripts/config.ts
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/// 阅读 api.d.ts 查看文档
///<reference path="api.d.ts"/>
import * as path from 'path';
import { UglifyPlugin, IncrementCompilePlugin, CompilePlugin, ManifestPlugin, ExmlPlugin, EmitResConfigFilePlugin, TextureMergerPlugin } from 'built-in';
import { WxgamePlugin } from './wxgame/wxgame';
import { CustomPlugin } from './myplugin';
const config: ResourceManagerConfig = {
configPath: 'config.res.js',
resourceRoot: () => "resource",
buildConfig: (params) => {
const { target, command, projectName, version } = params;
if (target == 'wxgame') {
const outputDir = `../${projectName}_wxgame`;
return {
outputDir,
commands: [
new CompilePlugin({ libraryType: "release" }),
new ExmlPlugin('commonjs'), // 非 EUI 项目关闭此设置
new WxgamePlugin(),
new UglifyPlugin([{
sources: ["main.js"],
target: "main.min.js"
}
]),
new ManifestPlugin({ output: 'manifest.js' })
]
}
}
if (command == 'build') {
const outputDir = '.';
return {
outputDir,
commands: [
// new EmitResConfigFilePlugin({
// output: "resource/default.res.json",
// typeSelector: config.typeSelector,
// nameSelector: p => path.basename(p).replace(/\./gi, "_"),
// groupSelector: p => "preload"
// }),
new ExmlPlugin('debug'), // 非 EUI 项目关闭此设置
new IncrementCompilePlugin(),
]
}
}
else if (command == 'publish') {
const outputDir = `bin-release/web/${version}`;
return {
outputDir,
commands: [
new CustomPlugin(),
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