src/SK_Game/PlaneFront.ts
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//创建用户角色
module game {
export class PlaneFront extends eui.Component {
public CreatBtn: eui.Button;
public username: eui.TextInput;
public constructor() {
super();
this.addEventListener(eui.UIEvent.COMPLETE, this.CityinitUI, this);
this.skinName = "resource/egamexml/PlaneFrontE.exml";
}
/**
* 初始化面板ui
*/
public T_tili: eui.Label;
public T_money: eui.Label;
public T_zuanshi: eui.Label;
public bottom_btn_1: eui.Image;
public bottom_btn_2: eui.Image;
public bottom_btn_3: eui.Image;
public bottom_btn_4: eui.Image;
public bottom_btn_5: eui.Image;
public userheadimg: eui.Image;
public userlvtxt: eui.Label;
public expbar: eui.ProgressBar;
public GoupBotm: eui.Group;
public topBarMenu: eui.Group;
public goldgroup: eui.Group;
public grouptili: eui.Group;
public zhandoutxt: eui.Label;
public hongbaobtn: eui.Image;
public huodongbtn: eui.Image;
public paysugrp: eui.Group;
public systemGold: particle.ParticleSystem;
public systemZuanshi: particle.ParticleSystem;
public buyShopbtn1: eui.Button;
public buyShopbtn2: eui.Button;
public buyShopbtn3: eui.Button;
public paybtn: eui.Button;
public sharebtn: eui.Button;
public zuanshigprs: eui.Group;
public expguang: eui.Rect;
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