AutoPatientInfoRecorder/src/AntdUI/Forms/LayeredWindow/ILayeredFormOpacity.cs
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// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITEE: https://gitee.com/antdui/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620
using System;
using System.ComponentModel;
namespace AntdUI
{
public abstract class ILayeredFormOpacity : ILayeredForm
{
ITask? task_start = null;
bool run_end = false, ok_end = false;
internal byte maxalpha = 240;
protected override void OnLoad(EventArgs e)
{
if (Config.Animation)
{
var t = Animation.TotalFrames(10, 80);
task_start = new ITask((i) =>
{
var val = Animation.Animate(i, t, 1F, AnimationType.Ball);
SetAnimateValue((byte)(maxalpha * val));
return true;
}, 10, t, IStart);
}
else IStart();
base.OnLoad(e);
}
#region 设置动画参数
System.Drawing.Bitmap? bmp_tmp = null;
void SetAnimateValue(byte _alpha, bool isrint = false)
{
if (alpha != _alpha)
{
alpha = _alpha;
if (isrint)
{
Print(); return;
}
if (IsHandleCreated && TargetRect.Width > 0 && TargetRect.Height > 0)
{
try
{
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