AutoPatientInfoRecorder/src/AntdUI/Lib/SVG/SvgElementStyle.cs

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// THIS FILE IS PART OF SVG PROJECT
// THE SVG PROJECT IS AN OPENSOURCE LIBRARY LICENSED UNDER THE MS-PL License.
// COPYRIGHT (C) svg-net. ALL RIGHTS RESERVED.
// GITHUB: https://github.com/svg-net/SVG

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;

namespace AntdUI.Svg
{
    public partial class SvgElement
    {
        private bool _dirty;

        /// <summary>
        /// Gets or sets a value indicating whether this element's 'Path' is dirty.
        /// </summary>
        /// <value>
        /// 	<c>true</c> if the path is dirty; otherwise, <c>false</c>.
        /// </value>
        protected virtual bool IsPathDirty
        {
            get { return _dirty; }
            set { _dirty = value; }
        }

        /// <summary>
        /// Force recreation of the paths for the element and it's children.
        /// </summary>
        public void InvalidateChildPaths()
        {
            IsPathDirty = true;
            foreach (SvgElement element in Children)
            {
                element.InvalidateChildPaths();
            }
        }

        protected static float FixOpacityValue(float value)
        {
            const float max = 1.0f;
            const float min = 0.0f;
            return Math.Min(Math.Max(value, min), max);
        }

        /// <summary>
        /// Gets or sets the fill <see cref="SvgPaintServer"/> of this element.
        /// </summary>
        [SvgAttribute("fill", true)]
        public virtual SvgPaintServer Fill
        {
            get { return ((SvgPaintServer)Attributes["fill"] ?? SvgColourServer.NotSet); }
            set { Attributes["fill"] = value; }
        }

        /// <summary>
        /// Gets or sets the <see cref="SvgPaintServer"/> to be used when rendering a stroke around this element.
        /// </summary>
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