AutoPatientInfoRecorder/src/AntdUI/Lib/Vanara/Shared/WinDef/RECT.cs
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// THIS FILE IS PART OF Vanara PROJECT
// THE Vanara PROJECT IS AN OPENSOURCE LIBRARY LICENSED UNDER THE MIT License.
// COPYRIGHT (C) dahall. ALL RIGHTS RESERVED.
// GITHUB: https://github.com/dahall/Vanara
using System;
using System.Diagnostics.CodeAnalysis;
using System.Drawing;
using System.Runtime.InteropServices;
namespace Vanara.PInvoke
{
/// <summary>Defines the coordinates of the upper-left and lower-right corners of a rectangle.</summary>
/// <remarks>
/// By convention, the right and bottom edges of the rectangle are normally considered exclusive. In other words, the pixel whose
/// coordinates are ( right, bottom ) lies immediately outside of the rectangle. For example, when RECT is passed to the FillRect
/// function, the rectangle is filled up to, but not including, the right column and bottom row of pixels. This structure is identical to
/// the RECT structure.
/// </remarks>
[StructLayout(LayoutKind.Sequential)]
public struct RECT : IEquatable<PRECT>, IEquatable<RECT>, IEquatable<Rectangle>
{
/// <summary>The x-coordinate of the upper-left corner of the rectangle.</summary>
public int left;
/// <summary>The y-coordinate of the upper-left corner of the rectangle.</summary>
public int top;
/// <summary>he x-coordinate of the lower-right corner of the rectangle.</summary>
public int right;
/// <summary>he y-coordinate of the lower-right corner of the rectangle.</summary>
public int bottom;
/// <summary>Initializes a new instance of the <see cref="RECT"/> struct.</summary>
/// <param name="left">The left.</param>
/// <param name="top">The top.</param>
/// <param name="right">The right.</param>
/// <param name="bottom">The bottom.</param>
public RECT(int left, int top, int right, int bottom)
{
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
}
/// <summary>Initializes a new instance of the <see cref="RECT"/> struct.</summary>
/// <param name="r">The rectangle.</param>
public RECT(Rectangle r) : this(r.Left, r.Top, r.Right, r.Bottom)
{
}
/// <summary>Gets or sets the x-coordinate of the upper-left corner of this <see cref="RECT"/> structure.</summary>
/// <value>The x-coordinate of the upper-left corner of this <see cref="RECT"/> structure. The default is 0.</value>
public int X
{
get => left;
set
{
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