AutoPatientInfoRecorder/src/AntdUI/Lib/SVG/Rendering/SvgRenderer.cs
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// THIS FILE IS PART OF SVG PROJECT
// THE SVG PROJECT IS AN OPENSOURCE LIBRARY LICENSED UNDER THE MS-PL License.
// COPYRIGHT (C) svg-net. ALL RIGHTS RESERVED.
// GITHUB: https://github.com/svg-net/SVG
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Drawing.Text;
namespace AntdUI.Svg
{
/// <summary>
/// Convenience wrapper around a graphics object
/// </summary>
public sealed class SvgRenderer : ISvgRenderer, IGraphicsProvider
{
private readonly Graphics _innerGraphics;
private readonly bool _disposable;
private readonly Image _image;
private readonly Stack<ISvgBoundable> _boundables = new Stack<ISvgBoundable>();
public void SetBoundable(ISvgBoundable boundable)
{
_boundables.Push(boundable);
}
public ISvgBoundable GetBoundable()
{
return _boundables.Peek();
}
public ISvgBoundable PopBoundable()
{
return _boundables.Pop();
}
public float DpiY
{
get { return _innerGraphics.DpiY; }
}
/// <summary>
/// Initializes a new instance of the <see cref="ISvgRenderer"/> class.
/// </summary>
private SvgRenderer(Graphics graphics, bool disposable = true)
{
_innerGraphics = graphics;
_disposable = disposable;
}
private SvgRenderer(Graphics graphics, Image image)
: this(graphics)
{
_image = image;
}
public void DrawImage(Image image, RectangleF destRect, RectangleF srcRect, GraphicsUnit graphicsUnit)
{
_innerGraphics.DrawImage(image, destRect, srcRect, graphicsUnit);
}
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