AutoPatientInfoRecorder/src/AntdUI/Lib/SVG/Basic Shapes/SvgCircle.cs
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// THIS FILE IS PART OF SVG PROJECT
// THE SVG PROJECT IS AN OPENSOURCE LIBRARY LICENSED UNDER THE MS-PL License.
// COPYRIGHT (C) svg-net. ALL RIGHTS RESERVED.
// GITHUB: https://github.com/svg-net/SVG
using System.Drawing.Drawing2D;
namespace AntdUI.Svg
{
/// <summary>
/// An SVG element to render circles to the document.
/// </summary>
public class SvgCircle : SvgPathBasedElement
{
public override string ClassName { get => "circle"; }
private GraphicsPath _path;
/// <summary>
/// Gets the center point of the circle.
/// </summary>
/// <value>The center.</value>
public SvgPoint Center
{
get { return new SvgPoint(CenterX, CenterY); }
}
[SvgAttribute("cx")]
public virtual SvgUnit CenterX
{
get { return Attributes.GetAttribute<SvgUnit>("cx"); }
set { Attributes["cx"] = value; IsPathDirty = true; }
}
[SvgAttribute("cy")]
public virtual SvgUnit CenterY
{
get { return Attributes.GetAttribute<SvgUnit>("cy"); }
set { Attributes["cy"] = value; IsPathDirty = true; }
}
[SvgAttribute("r")]
public virtual SvgUnit Radius
{
get { return Attributes.GetAttribute<SvgUnit>("r"); }
set { Attributes["r"] = value; IsPathDirty = true; }
}
/// <summary>
/// Gets the <see cref="GraphicsPath"/> representing this element.
/// </summary>
public override GraphicsPath Path(ISvgRenderer renderer)
{
if (_path == null || IsPathDirty)
{
var halfStrokeWidth = base.StrokeWidth / 2;
// If it is to render, don't need to consider stroke width.
// i.e stroke width only to be considered when calculating boundary
if (renderer != null)
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