AutoPatientInfoRecorder/src/AntdUI/Forms/Lib/DarkUI.cs
(完整代码) 1KB// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITEE: https://gitee.com/antdui/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620
using System;
using System.Runtime.InteropServices;
namespace AntdUI
{
public class DarkUI
{
[DllImport("dwmapi.dll")]
static extern int DwmSetWindowAttribute(IntPtr hwnd, int attr, ref int attrValue, int attrSize);
private const int DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1 = 19;
private const int DWMWA_USE_IMMERSIVE_DARK_MODE = 20;
public static bool UseImmersiveDarkMode(IntPtr handle, bool enabled)
{
if (IsWindows10OrGreater(17763))
{
var attribute = DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1;
if (IsWindows10OrGreater(18985))
{
attribute = DWMWA_USE_IMMERSIVE_DARK_MODE;
}
int useImmersiveDarkMode = enabled ? 1 : 0;
return DwmSetWindowAttribute(handle, attribute, ref useImmersiveDarkMode, sizeof(int)) == 0;
}
return false;
}
static bool IsWindows10OrGreater(int build = -1)
{
return Environment.OSVersion.Version.Major >= 10 && Environment.OSVersion.Version.Build >= build;
}
}
}
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