AutoPatientInfoRecorder/src/AntdUI/Lib/Vanara/User32/WinUser.CoordSpace.cs
(完整代码) 3KB// THIS FILE IS PART OF Vanara PROJECT
// THE Vanara PROJECT IS AN OPENSOURCE LIBRARY LICENSED UNDER THE MIT License.
// COPYRIGHT (C) dahall. ALL RIGHTS RESERVED.
// GITHUB: https://github.com/dahall/Vanara
using System.Drawing;
using System.Runtime.InteropServices;
namespace Vanara.PInvoke
{
public static partial class User32
{
/// <summary>The <c>ClientToScreen</c> function converts the client-area coordinates of a specified point to screen coordinates.</summary>
/// <param name="hWnd">A handle to the window whose client area is used for the conversion.</param>
/// <param name="lpPoint">
/// A pointer to a POINT structure that contains the client coordinates to be converted. The new screen coordinates are copied into
/// this structure if the function succeeds.
/// </param>
/// <returns>
/// <para>If the function succeeds, the return value is nonzero.</para>
/// <para>If the function fails, the return value is zero.</para>
/// </returns>
/// <remarks>
/// <para>
/// The <c>ClientToScreen</c> function replaces the client-area coordinates in the POINT structure with the screen coordinates. The
/// screen coordinates are relative to the upper-left corner of the screen. Note, a screen-coordinate point that is above the
/// window's client area has a negative y-coordinate. Similarly, a screen coordinate to the left of a client area has a negative x-coordinate.
/// </para>
/// <para>All coordinates are device coordinates.</para>
/// <para>Examples</para>
/// <para>For an example, see "Drawing Lines with the Mouse" in Using Mouse Input.</para>
/// </remarks>
// https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-clienttoscreen BOOL ClientToScreen( HWND hWnd, LPPOINT
// lpPoint );
[DllImport("user32.dll", SetLastError = false, ExactSpelling = true)]
[PInvokeData("winuser.h", MSDNShortId = "3b1e2699-7f5f-444d-9072-f2ca7c8fa511")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool ClientToScreen(HWND hWnd, ref Point lpPoint);
/// <summary>The ScreenToClient function converts the screen coordinates of a specified point on the screen to client-area coordinates.</summary>
/// <param name="hWnd">A handle to the window whose client area will be used for the conversion.</param>
/// <param name="lpPoint">A pointer to a POINT structure that specifies the screen coordinates to be converted.</param>
/// <returns>
/// If the function succeeds, the return value is true. If the function fails, the return value is false. To get extended error
/// information, call GetLastError.
/// </returns>
[DllImport("user32.dll", ExactSpelling = true, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
[System.Security.SecurityCritical]
public static extern bool ScreenToClient(HWND hWnd, [In, Out] ref Point lpPoint);
}
}
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