AutoPatientInfoRecorder/src/AntdUI/Lib/Transform/Cube.cs
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// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITEE: https://gitee.com/antdui/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620
using System;
using System.Drawing;
using System.Windows.Forms;
namespace AntdUI
{
public class Cube
{
public int width = 0;
public int height = 0;
public int depth = 0;
double xRotation = 0.0;
double yRotation = 0.0;
double zRotation = 0.0;
Math3D.Camera camera1 = new Math3D.Camera();
Math3D.Point3D cubeOrigin;
public Point a, b, c, d;
public double RotateX
{
get { return xRotation; }
set { xRotation = value; }
}
public double RotateY
{
get { return yRotation; }
set { yRotation = value; }
}
public double RotateZ
{
get { return zRotation; }
set { zRotation = value; }
}
public Cube(int Width, int Height, int Depth)
{
width = Width;
height = Height;
depth = Depth;
cubeOrigin = new Math3D.Point3D(width / 2, height / 2, depth / 2);
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