AutoPatientInfoRecorder/src/AntdUI/Lib/Vanara/User32/User32_WindowStyles.cs
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// THIS FILE IS PART OF Vanara PROJECT
// THE Vanara PROJECT IS AN OPENSOURCE LIBRARY LICENSED UNDER THE MIT License.
// COPYRIGHT (C) dahall. ALL RIGHTS RESERVED.
// GITHUB: https://github.com/dahall/Vanara
using System;
namespace Vanara.PInvoke
{
public static partial class User32
{
/// <summary>
/// Window Styles. The following styles can be specified wherever a window style is required. After the control has been created,
/// these styles cannot be modified, except as noted.
/// </summary>
[Flags()]
public enum WindowStyles : uint
{
/// <summary>The window has a thin-line border.</summary>
WS_BORDER = 0x800000,
/// <summary>The window has a title bar (includes the WS_BORDER style).</summary>
WS_CAPTION = 0xc00000,
/// <summary>
/// The window is a child window. A window with this style cannot have a menu bar. This style cannot be used with the WS_POPUP style.
/// </summary>
WS_CHILD = 0x40000000,
/// <summary>
/// Excludes the area occupied by child windows when drawing occurs within the parent window. This style is used when creating
/// the parent window.
/// </summary>
WS_CLIPCHILDREN = 0x2000000,
/// <summary>
/// Clips child windows relative to each other; that is, when a particular child window receives a WM_PAINT message, the
/// WS_CLIPSIBLINGS style clips all other overlapping child windows out of the region of the child window to be updated. If
/// WS_CLIPSIBLINGS is not specified and child windows overlap, it is possible, when drawing within the client area of a child
/// window, to draw within the client area of a neighboring child window.
/// </summary>
WS_CLIPSIBLINGS = 0x4000000,
/// <summary>
/// The window is initially disabled. A disabled window cannot receive input from the user. To change this after a window has
/// been created, use the EnableWindow function.
/// </summary>
WS_DISABLED = 0x8000000,
/// <summary>
/// The window has a border of a style typically used with dialog boxes. A window with this style cannot have a title bar.
/// </summary>
WS_DLGFRAME = 0x400000,
/// <summary>
/// The window is the first control of a group of controls. The group consists of this first control and all controls defined
/// after it, up to the next control with the WS_GROUP style. The first control in each group usually has the WS_TABSTOP style so
/// that the user can move from group to group. The user can subsequently change the keyboard focus from one control in the group
/// to the next control in the group by using the direction keys. You can turn this style on and off to change dialog box
/// navigation. To change this style after a window has been created, use the SetWindowLong function.
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