AutoPatientInfoRecorder/src/AntdUI/Lib/SVG/Basic Shapes/SvgVisualElement.cs
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// THIS FILE IS PART OF SVG PROJECT
// THE SVG PROJECT IS AN OPENSOURCE LIBRARY LICENSED UNDER THE MS-PL License.
// COPYRIGHT (C) svg-net. ALL RIGHTS RESERVED.
// GITHUB: https://github.com/svg-net/SVG
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
namespace AntdUI.Svg
{
/// <summary>
/// The class that all SVG elements should derive from when they are to be rendered.
/// </summary>
public abstract partial class SvgVisualElement : SvgElement, ISvgBoundable, ISvgStylable, ISvgClipable
{
private bool? _requiresSmoothRendering;
private Region _previousClip;
/// <summary>
/// Gets the <see cref="GraphicsPath"/> for this element.
/// </summary>
public abstract GraphicsPath Path(ISvgRenderer renderer);
PointF ISvgBoundable.Location
{
get
{
return Bounds.Location;
}
}
SizeF ISvgBoundable.Size
{
get
{
return Bounds.Size;
}
}
/// <summary>
/// Gets the bounds of the element.
/// </summary>
/// <value>The bounds.</value>
public abstract RectangleF Bounds { get; }
/// <summary>
/// Gets the associated <see cref="SvgClipPath"/> if one has been specified.
/// </summary>
[SvgAttribute("clip")]
public virtual string Clip
{
get { return Attributes.GetInheritedAttribute<string>("clip"); }
set { Attributes["clip"] = value; }
}
/// <summary>
/// Gets the associated <see cref="SvgClipPath"/> if one has been specified.
/// </summary>
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