Source/AdvTree/ConnectorPointsCollection.cs

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using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;

namespace DevComponents.AdvTree
{
	/// <summary>
	/// Represents collection of connector points for a node.
	/// </summary>
	public class ConnectorPointsCollection:CollectionBase 
	{
		#region Private Variables
		private Node m_ParentNode=null;
		#endregion

		#region Internal Implementation
		/// <summary>
		/// Default constructor.
		/// </summary>
		public ConnectorPointsCollection()
		{
		}
		/// <summary>
		/// Gets or sets the node this collection is associated with.
		/// </summary>
		[Browsable(false),DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
		public Node ParentNode
		{
			get {return m_ParentNode;}
		}
		/// <summary>
		/// Sets the node collection belongs to.
		/// </summary>
		/// <param name="parent">Node that is parent of this collection.</param>
		internal void SetParentNode(Node parent)
		{
			m_ParentNode=parent;
		}

		/// <summary>
		/// Adds new object to the collection.
		/// </summary>
		/// <param name="p">Object to add.</param>
		/// <returns>Index of newly added object.</returns>
		public int Add(Point p)
		{
			return List.Add(p);
		}

		/// <summary>
		/// Adds range of objects to the array.
		/// </summary>
		/// <param name="ap">Array to add.</param>
		public void AddRange(Point[] ap)
		{
			foreach(Point p in ap)
				this.Add(p);
		}

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