Source/Rendering/ColorFactory.cs

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using System;
using System.Drawing;
using System.Text;

namespace DevComponents.DotNetBar.Rendering
{
    /// <summary>
    /// Represents the class used to create Color objects.
    /// </summary>
    public class ColorFactory
    {
        #region Private Variables
        #endregion

        #region Constructor
        /// <summary>
        /// Creates new instance of the object.
        /// </summary>
        public ColorFactory() { }
        #endregion

        #region Internal Implementation
        public virtual Color GetColor(int color)
        {
            return ColorScheme.GetColor(color);
        }

        public virtual Color GetColor(int alpha, int color)
        {
            return ColorScheme.GetColor(alpha, color);
        }

        public virtual Color GetColor(Color color)
        {
            return color;
        }

        public virtual Color GetColor(string argb)
        {
            return ColorScheme.GetColor(argb);
        }

        public static readonly ColorFactory Empty = new ColorFactory();
        #endregion

    }

    /// <summary>
    /// Represents the class used to create Color objects blended based on base color.
    /// </summary>
    public class ColorBlendFactory : ColorFactory
    {
        #region Private Variables
        private Color m_BlendColor = Color.Empty;
        #endregion

        #region Constructor
        /// <summary>
        /// Creates new instance of the object.
        /// </summary>
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